This page introduces an interactive narrative game focused on choice-driven storytelling, time-limited decisions, and branching storylines shaped by player decisions.

A GogoApple Original Game

The Contract of Three Souls

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Introduction

Welcome to The Contract of Three Souls, a fictional interactive narrative where your decisions actively shape the story’s outcome. After a tragic, near-fatal accident, firefighter George Miller awakens to a relentless three-hour countdown—his final chance to reclaim his own life.

Bound by a mystical contract with the Grim Reaper, George becomes a soul ferryman, entering the final moments of three strangers whose choices stand at the edge of irreversible loss. Each encounter unfolds through branching story paths, where hesitation, empathy, or cruelty can permanently alter what comes next.

As the player, you don’t simply observe George’s journey—you guide every critical decision. Conversations react to your choices, relationships shift, and consequences carry forward across chapters. There is no single “correct” path, only outcomes shaped by how carefully you listen, judge, and act under pressure.

Throughout the experience, time is limited, information is incomplete, and moral clarity is never guaranteed. A broken man driven by betrayal, a brilliant professor embracing sacrifice, and a desperate veteran forced toward an impossible decision—all await your intervention.

This is a story about truth, empathy, and responsibility. Your choices determine who can be saved, what must be sacrificed, and whether George’s own life can be redeemed. In The Contract of Three Souls, destiny is not revealed—it is decided.

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